Grobak Status Sheet

NameGrobak   
ClassBarbarianBerserkerIntermediate Rank 
Level30    30Total Level 60 
Vitality300750Total HP 1050 
Magic000 
PHY. ATK6699Total PHY ATK 165 
PHY. DEF3263Total PHY DEF 95 
Agility3045Total AGI 75 
MAG RES2550Total MAG RES 75 
AbilitiesRage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)Ignore Pain (While in Rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)  
Fighting stancesUnarmedTwo-Handed  
NameGrobak   
ClassBarbarianBerserkerBerserk LordAdvanced Rank
Level30    303090
Vitality300750750Total HP 1800
Magic0000
PHY. ATK6699110Total PHY ATK 275
PHY. DEF326374Total PHY DEF 169
Agility304560Total AGI 135
MAG RES255060Total Mag Res 135
AbilitiesRage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)Ignore Pain (While in Rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)Extended Rage (Rage lasts until incapacitated but drains vitality as long as in effect, PHY. ATK increases by an additional 10% but PHY. DEF. decreases by an additional 5%)
Ram’s charge (While in rage, charge rapidly towards the opponent, knock down effect and stun effect vs. AGI)
Elephant Stomp (Causes a quake in a radius around the user, targets around the user become physically unstable lowering AGI by 25%)
 
Fighting stancesUnarmedTwo-HandedGreat Axe Proficiency 
NameGrobakBloodied Wolf   
ClassBarbarianBerserkerBerserk LordFenrir BerserkerMaster Rank
Level30    303010Level 100
Vitality300750750500Total HP 2300
Magic00000
PHY. ATK669911055Total PHY ATK 330
PHY. DEF32637442Total PHY DEF 211
Agility30456030Total AGI 165
MAG RES25506015Total MAG RES 150
AbilitiesRage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)Ignore Pain (While in Rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)Extended Rage (When activated, Rage lasts until VIT drops to 0, drains vitality as long as in effect. Can be deactivated, but will immediately lose Rage status and effects, PHY. ATK increases by an additional 10% when activated, but PHY. DEF. decreases by an additional 5%)Ram’s charge (While in rage, charge rapidly towards the opponent, knock down effect and stun effect vs. AGI)Elephant Stomp (Causes a quake in a radius around the user, targets around the user become physically unstable lowering AGI by 25%)Bloodrush (When in rage and Bloodrush is activated, gain 25% VIT. PHY ATK increases by 15% against any target which has their movement restricted, ex: Paralysis, stun, knock down, etc.)
Primal Howl (If you kill an opponent while Bloodrush is activated, release a howl which paralyses all nearby opponents in fear unless they are immune to fear)
Agile Form (When Bloodrush is activated AGI Increases by 25% for the duration, can’t be used along with Sharp Fangs)
Sharp Fangs (When Bloodrush is activated, ignore 25% of PHY DEF, can’t be used with Agile Form)
 
Fighting stancesUnarmedTwo-HandedGreat Axe ProficiencyWield a Two-handed weapon in one hand 

NameGrobak   
ClassBarbarianBerserkerBerserk LordFenrir BerserkerDomain of ViolenceLegendary Rank
Level30    30301010Level 110
Vitality300750750500600Total HP2900
Magic000000
PHY. ATK66999955132Total PHY ATK451
PHY. DEF3263634263Total PHY DEF263
Agility3045453060Total AGI 210
MAG RES2550501530Total MAG RES170
AbilitiesRage (When using the rage ability, PHY. ATK. increases by 15% but PHY. DEF. decreased by 5%, Once rage ends ability user becomes fatigued suffering a 5% decrease in PHY. ATK., PHY. DEF., and AGI until short rest)Flurry of fists (Attack in rapid succession when unarmed ignoring 10% of PHY. DEF., chance to stun)Ignore Pain (While in a rage, ignores pain from damage taken allowing one to use abilities even when vitality required is insufficient)Increased Rage (Rage lasts double the amount of time, PHY. ATK. increases by another 10% but PHY. DEF. decreases by an additional 5%)Whirlwind Strike (Using a Two-handed weapon, swing the weapon in a whirlwind, attacking multiple targets in a radius around the ability user, knock-back effect with each hit)Fearless (While in Rage, Immune to the effects of fear, stun, intimidation, and confusion)Extended Rage (When activated, Rage lasts VIT drops to 0, drains vitality as long as in effect. Can be deactivated, but will immediately lose Rage status and effects, PHY. ATK increases by an additional 10% when activated, but PHY. DEF. decreases by an additional 5%)Ram’s charge (While in a rage, charge rapidly towards the opponent, knock down effect and stun effect vs. AGI)Elephant Stomp (Causes a quake in a radius around the user, targets around the user become physically unstable lowering AGI by 25%)Bloodrush (When in rage and Bloodrush is activated, gain 25% VIT. PHY ATK increases by 15% against any target which has their movement restricted, ex: Paralysis, stun, knock down, etc.)
Primal Howl (If you kill an opponent while Bloodrush is activated, release a howl which paralyses all nearby opponents in fear unless they are immune to fear)
Agile Form (When Bloodrush is activated AGI Increases by 25% for the duration, can’t be used along with Sharp Fangs)
Sharp Fangs (When Bloodrush is activated, ignore 25% of PHY DEF, can’t be used with Agile Form)
Domain of Violence Aura (Causes battlelust in those affected increasing VIT by 10% and PHY ATK is increased by 10% over a wide range of the battlefield, Enemies suffer a decrease in their PHY ATK by 10%)
Fangs of the Beast ( Enter into a state of berserk rage, When this ability is activated VIT is doubled for a period of time, 25% of all damage received is returned to the attacker, PHY ATK increases by 50%, When berserk rage ends user will be in an extremely weakened state for a period of time)
Fighting stancesUnarmedTwo-HandedGreat Axe ProficiencyWield  a Two-handed weapon in one handAxe infused with the element of Violence (Each wound causes continuous VIT drain)

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